Mar 17, 2008, 09:15 PM // 21:15
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#21
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Desert Nomad
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Quote:
Originally Posted by nvmu
I for one would like more than 200 attribute points, when trying to run a general ss build of mine, which is 12(16) curses 12 blood and 3 soul reaping, it would be nice to run a 12/12/12
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ya in pve only that would be nice and it would not disturb pve anyway, cause you get only 8 skills, your choice of skills is limited so or so, so it can't be massively overpowered to have 8 skills mixed of all 4 attributes of your class XD
Stronger than ursan can't it be to have the ability to have all 4 attributes at 12...
when we fight monsters in HM in pve, there have all monsters so or so the unfair advantage, that they have all attributes at 20 >.>
We should be able in PvE to get at least 4 attributes at 12 without using runes/headgear.
This would enable surely also hundreds of new nice builds for PvE...and due to limited 8 skils it should stay surely not way to overpowered.
But I think, gettign this should be only able for a character, once a character has beaten at least 1 campaign in Hard Mode... then there should exists new quests, which give step by step more Attribute Points, until the character has reached 400 Points, this would enable to max 4 Attributes to 12 and make 2 other attributes 3
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PvP would stay then at 200 attribute points naturally and when a pve character goes into PvP, his Attribute points will be temporarely resetted from 400 to 200 - leave pvp place and your points are back to 400.
would be awesome, and it would encourage also more to play professions as pure professions.
imagine Elementalists with 12+ in all their elemental attributes, having a Quadra Element-Build..., also the Spectral Insignia would surely become then alot more popular ^^
Warriors, which would be able to switch between a battle their Weapon types, without losing their damage power and also having hybrid weapon builds
Necros would become able to show their full powers as cursing blood sucking minion masters
Rangers would be able to become strong archers which shoot like railguns, without losing their speciality of their pets at their side, which would fight effective at their side and would not be just a weak temporal additional damage source, that lasts only so long, until it dies
Monks wold be able to combine their magics far better and would become also more dangerous in combat, without losign their supportive skills to be effective
Mesmers would also become far better with 4 maxed attributes in pve...
Assassins could create hundreds over hundreds of more deadly interesting attack combos
Ritualists cold become more interestign spirit spamers with more power and impressive spikers
Dervishs, hmm i think there are many impressive combinations possible with earth prayers and wind prayers, without losing the power of their weapon and the ability to transform into an avatar
and im sure for paragons will be somethign nice too there to create for a build with all para attributes being 12+
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Mar 17, 2008, 09:36 PM // 21:36
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#22
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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No phoenix, that's a horrible idea and you should feel bad.
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Mar 17, 2008, 09:41 PM // 21:41
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#23
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by Zahr Dalsk
And if you don't like your class's roles (say you're a Ranger and you want to heal), maybe... roll a new character with the class that is meant to fulfill that role?
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How DARE someone want to make use of their secondary profession?!?! It just boggles the mind!
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Mar 17, 2008, 10:00 PM // 22:00
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#24
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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How DARE someone fail at using their secondary profession at the cost of my time?!?!?! It just boggles my mind!
Last edited by angmar_nite; Mar 17, 2008 at 10:04 PM // 22:04..
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Mar 17, 2008, 10:07 PM // 22:07
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#25
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Lion's Arch Merchant
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Quote:
Originally Posted by ogre_jd
How DARE someone want to make use of their secondary profession?!?! It just boggles the mind!
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The problem isn't making use of the secondary, it's that some people try to fill a roll by using a certain secondary, when actually having a primary class doing that role is almost certainly better.
For example, an Mo/P who's bar was mostly shouts. A paragon will do the job better. They have access to runes and headgears for extra points. They have their primary attribute, which gives them a big energy management advantage. They have better armor, too, tho that isn't a specific advantage when shouting. The monk should either perform a roll (like prot or healing) that they are actually well suited to, or make a paragon and play that in style they want.
As a general rule, if you have more points in secondary attributes (after runes), you are probably doing something wrong. There are very few exceptions, and they are highly specialized.
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Mar 17, 2008, 10:10 PM // 22:10
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#26
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Academy Page
Join Date: Aug 2006
Guild: Order Of The Ghost Dragons [mist]
Profession: E/
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Quote:
Originally Posted by gremlin
It is none of your business what armour weapons skills runes etc others have.
Play with them don't play with them but don't start running down they way they run their characters.
Ok if they ask for advice give it if your dropping them from the party explain why, otherwise mind your own business.
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maybe they don't know they can get better armour, and as they don't know, won't ask, or don't understand the +1 headpiece and +3 rune concept...
and if i party with someone, i will say if i don't think their skills will work with the team, and suggest alternatives as it will effect all 8 of the teams play experience.
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Mar 17, 2008, 10:10 PM // 22:10
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#27
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Banned
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It's due to the fact that many people are lazy pathetic humans. Many of these people are, I'm sure, the same people that don't bring consumables to ursan groups etc. welcum 2 teh internetz
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Mar 17, 2008, 10:10 PM // 22:10
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#28
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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Quote:
Originally Posted by Dr Strangelove
No phoenix, that's a horrible idea and you should feel bad.
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I agree with that. Being able to max 4 attributes of a character would be bad. Would make everything imba more then it is now.
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Mar 17, 2008, 10:47 PM // 22:47
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#29
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Wilds Pathfinder
Join Date: Oct 2007
Guild: [BAAA] guest me NOW
Profession: Mo/
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or maybe its because some people dont wiki everything up like we do and actually dont know about these quests?
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Mar 17, 2008, 10:51 PM // 22:51
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#30
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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agreed with gremlin. and yea... i like the prophecies sytem... people who have it and only it have at least SOME way of showing they have gone through the game at least once. ^^
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Mar 17, 2008, 11:20 PM // 23:20
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#31
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by MoriaOrc
The problem isn't making use of the secondary, it's that some people try to fill a roll by using a certain secondary, when actually having a primary class doing that role is almost certainly better.
For example, an Mo/P who's bar was mostly shouts. A paragon will do the job better. They have access to runes and headgears for extra points. They have their primary attribute, which gives them a big energy management advantage. They have better armor, too, tho that isn't a specific advantage when shouting. The monk should either perform a roll (like prot or healing) that they are actually well suited to, or make a paragon and play that in style they want.
As a general rule, if you have more points in secondary attributes (after runes), you are probably doing something wrong. There are very few exceptions, and they are highly specialized.
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Agreed. In fact, those "few exceptions" are always weapon attribute lines. A/R replace daggers for bows. P/W can easily replace his spear mastery lines with an axe/sword build, while still having leadership and motivation/or command. A R/W thumper, etc.
Caster lines are less forgiving (usually due to some inherient bonus the primary class gets, monks being more efficent at healing with divine favor, eles having the energy to deal with exaushtion, etc).
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Mar 17, 2008, 11:49 PM // 23:49
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#32
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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AMAGAD!
UZ NOOBZ!
L2PvE SKILLZ!
LOLOLOLOLOLOLOLOLOLOLOL!!!!!1!111!!1!1
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Mar 17, 2008, 11:49 PM // 23:49
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#33
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Ontario
Profession: R/Mo
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Quote:
Originally Posted by Kusandaa
All my lv20 characters except my warrior have done all quests. My war's missing one and it doesn't affect my farming build, so I haven't bothered... but I should since I use her a bit more these days.
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Especially since you got her FOW
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Mar 17, 2008, 11:51 PM // 23:51
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#34
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by ogre_jd
How DARE someone want to make use of their secondary profession?!?! It just boggles the mind!
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Your post is stupid. An R/Mo cannot heal to any competent degree, for example, just because monk is secondary.
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Mar 17, 2008, 11:52 PM // 23:52
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#35
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Banned
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Quote:
Originally Posted by byteme!
Because the average gamers just want to "play". They don't care about the perfect build or the perfect specs. This is the way it should be. Freedom to do what you want with the game you paid for out of your own pocket. Of course then we have more experienced people like yourself and I who try to help newer players out. It is also our choice whether we want them in our group or not provided we are the party leader. But nonetheless it ain't any of my business so I'll leave it at that. I don't see any reason why they can't visit UW or wherever on their own terms in their own time. If they fail so be it! Not up to me to ruin it for them beforehand. It's not like we got Bouncers at the entrance to ToA screening everyone. *rolls eyes*
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Amen brotherman you tell em. Everyone doesn't want to play "Clone wars" and be like everybody else. Everybody doesn't want to play powergamer or be an elitist sob. Some people like to roleplay and if you've ever played dnd thas what you can do you can "gimp" your character to roleplay the type of character you want. Too many powerpushers in this game like the OP that think everything revolves around how THEY play the game. Well I'm like the above person I paid for the game to play it MY way not YOUR way or anyone else's way and I've gotten through the entire 3 chapters and the expansion playing MY way so don't act like YOUR way is the only way. IGMO
Quote:
Your post is stupid. An R/Mo cannot heal to any competent degree, for example, just because monk is secondary.
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See it is idiot thinking like this is the reason people have quit pugging anymore. Idiots like this who think this is a non competent build for a ranger. When I've seen it work many times over, nobody expects a ranger to be rezzing in the middle of battles either, but, a sneaky ranger/monk build with a hard rez is fun and can catch other teams off guard especially since a ranger can go into whirling and cast a rez easily most times.
Last edited by Master Knightfall; Mar 17, 2008 at 11:55 PM // 23:55..
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Mar 18, 2008, 01:15 AM // 01:15
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#36
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Could just be they're new and haven't found the attrib quests. Nightfall chars should all have the points, and factions probably do too. But maybe not for prophs, where you actually have to go exploring to get the desert quest and then you have to have visited all the desert towns, not just the mission ones, to get the shiverpeaks quest.
Course, they could also be a vet and got run from beacons to droks and skipped the desert entirely. And they've been farming fine with their build an so can't be bothered going back to do SC.
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Mar 18, 2008, 01:52 AM // 01:52
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#37
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Furnace Stoker
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I still see way too many of them. Prophecies characters, wearing FoW armors and tormented weaps. They say they didn't know about the quests, others say they were were too lazy to do them.
So they play with 170 or 185 attribute points, not fully efficient as if they were'nt true level 20 characters. If only the displayed character level changed depending on that... they would certainly do them.
170ap = lev20
185ap = lev21
200ap = lev22 ?
better not, I'd rather see something like displaying the character's level in a different color if it's not a true level 20. Like an *attention: noob* neon sign ;p
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Mar 18, 2008, 02:22 AM // 02:22
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#38
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Quote:
maybe they don't know they can get better armour, and as they don't know, won't ask, or don't understand the +1 headpiece and +3 rune concept...
and if i party with someone, i will say if i don't think their skills will work with the team, and suggest alternatives as it will effect all 8 of the teams play experience.
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Sure I aggree with that attitude its the people who make demands of others and run them down insult them etc.
If someone has just watched lotr and wants to model their character on Gandalf they might run E/W and use a sword, it probably wont work very well but its their choice and in most of pve it will not matter a great deal.
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Mar 18, 2008, 03:34 AM // 03:34
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#39
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Wilds Pathfinder
Join Date: Jun 2007
Profession: N/
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Its a real effort to get the remaining attribute points in Prophesies, and its too easy to overlook it in Factions.
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Mar 18, 2008, 04:01 AM // 04:01
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#40
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Meh, my necro who is on my pve only account who I really seldom log on to only has 185 att pts. Never bothered to do that stupid quest. Maybe someday when I am bored. Maybe.... NOT.
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